Paper accepted at ICASSP 2022
Our paper titled “Camera Calibration through Camera Projection Loss” accepted at ICASSP 2022.
This work was an outcome of MS Thesis by Talha Hanif Butt
More info: Click here
Our paper titled “Camera Calibration through Camera Projection Loss” accepted at ICASSP 2022.
This work was an outcome of MS Thesis by Talha Hanif Butt
More info: Click here
Our paper titled “Neural Network Pruning Through Constrained Reinforcement Learning” accepted at ICPR 2022. This work was an outcome of MS Thesis by Shehryar Malik More info: Click here
Spatio-Temporal Analysis of Landuse-Landcover Change Using Satellite Imagery Thursday 28 Feb, 2019 at 10:00 am in Smart Room 9-105 SBASSE. Abstract We propose an approach to recognize large scale, rapid spatio-temporal analysis of satellite remote sensing data. This technique can be used to measure longitudinal changes and yearly changes. Most of the existing methods either…
Group Photo, a project at CV Lab by Aamer Zaheer, Ali Rehan, Abdur Rehman Naeem and Maria Zubair, won the first position at Startup Weekend Lahore. Group Photo android app solved the age-old problem that while taking a photograph of a group of friends, the photographer is missed out in the picture. The app, which…
Two of our papers accepted at ICIP 2021 1. “Spatio-Temporal Crop Classification On Volumetric Data”, More info: Click here 2. “Comprehensive Online Network Pruning via Learnable Scaling Factors”, More info: Click here
Tuberculosis Diagnosis in Medical Imagery using Deep Learning by Inam Ullah Taj Estimating labor population in Brick Kilns using Satellite Imagery and Remote Sensing by Muhammad Awais Ather Compressing neural networks via teacher assisted learning by Umair Haider Online structured filter pruning for neural networks by Shaiq Munir Malik Semantic Segmentation of water channel to…
Our joint research project with Iain Matthews at Disney Research Pittsburgh and Yaser Sheikh and Tomas Simon at Carnegie Mellon University is covered by Carnegie Mellon News. To quote from the press release: Computer graphic artists who produce computer-animated movies and games spend much time creating subtle movements such as expressions on faces, gesticulations on…